See Patches to identify which patch level you are currently on.įor a list of valid keys and gamepad buttons that can be bound, see UDN Three - Key Binds article. #Xcom 2 save game editor more alloys Patch# This also include descriptions and other examples of features such as key bind aliasing, chaining, the onrelease modifier, use of variables, toggles, and binding functions. MAC users can find DefaultInput.ini in /XCom-Enemy-Unknown/XCOMData/XComGame/Config. #Xcom 2 save game editor more alloys mac# It is necessary to put the command into correct section of DefaultInput.ini, because some commands work only in specific layer of the game - strategy or tactical. It is absolutely possible to add new lines at the end of the file, but always precede them with correct section name in brackets.Bindings for tactical are in section (lines 201-330 in XCOM EU).Bindings for strategy are in section (lines 18-200 in XCOM EU).General commands may be in both sections, but should be in the section regarding the layer of execution. #Xcom 2 save game editor more alloys mac#īindings=(Name="", Command="", Alt=True, bPrimaryBinding=True) In case a key has multiple bindings, the game executes only the last valid entry, so there's no need to edit old bindings.#Xcom 2 save game editor more alloys Patch#.
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